Jeff wrote recently about the controversial, sexy Halloween costume that the new Wonder Woman movie was to feature. The controversy might have had an impact because new photos from the set reveal a tamer, stretchier costume that seems less likely to be worn by a Vegas stripper. The problem is, it is ugly. It makes sense to make the pants of a material with some give to it, but what's with the stars up the seams. It looks like she is in Dallas Cowboy cheerleader warm-up pants. I'm beginning to wonder if it is possible to do a good WW costume in this picky nerd world. I guess they could go the route of Green Lantern and do it digitally, but I doubt star Adrianne Palicki wants that nothing-left-to-the-imagination look. Anyway, here is an image fromt set. Let us know what you think.
More controversy over the new Wonder Woman series. This time it's all about the costume. Many felt the costume in the initial photos looked too much like a Halloween costume. Well, it's definitely been glammed down. Check it out here.
Not sure how I feel about this. I mean, I don't mind the removal of the high heels and such, but the new look seems a bit underwhelming to me.
What do you readers think?
Updated on Wednesday, March 30, 2011 at 06:25PM by Danny Webb
Updated on Wednesday, March 30, 2011 at 06:34PM by Danny Webb
When I was young (let's say from age 10 through 24), I had very little money and an enormous amount of free time. I loved video games, but it would sometimes take me months to put back enough money to buy a new game. When I received games for my birthday or Christmas (sadly, only four days apart), I had to make them last for a while. These facts of life meant I put an amazing amount of hours into the games I owned. I would turn them inside out, hold them by their feet, and shake every tiny bit of value out of their pockets. I didn't start keeping track of how much time I had put in to a game much before games started tracking that stat themselves, but I do have notes showing I put in over sixty hours on the SNES Ogre Battle and over two-hundred hours on Heroes of Might and Magic I-III (over 100 hours on HOMM II alone).
"The wide world is all about you: you can fence yourselves in, but you cannot forever fence it out."
J.R.R. Tolkien, The Fellowship of the Ring